Gemeinschaften

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Fellowships

Basiswissen

IN BEARBEITUNG
Fellowship banner.png



Lasst uns zunächst einen Blick auf das Basiswissen zu den neuen Gemeinschaften werfen! Bevor ihr die Vorteile einer Mitgliedschaft in einer Gemeinschaft genießen könnt, müsst ihr natürlich zuerst entweder einer bereits existierenden Gemeinschaft beitreten oder eine eigene Gemeinschaft gründen. Wenn ihr euch einloggt, werdet ihr nach dem Update den Button für Gemeinschaften sehen, der eurem Profil hinzugefügt wurde. Es ist der Button mit dem Schild, wie ihr hier im folgenden Screenshot sehen könnt.


1Profile Fellow Icon.png

Voraussetzungen

Es gibt keine speziellen Voraussetzungen um einer Gemeinschaft beizutreten, außer, dass man nicht bereits Mitglied einer Gemeinschaft sein darf. Andererseits muss deine Bewerbung von den leitenden Mitgliedern der Gemeinschaft angenommen werden. Das Mitgliederlimit einer Gemeinschaft liegt bei 25.

Vorteile

Fellowships offer plenty of benefits to their members, such as:


Benefits.png


Handel - Handelt ohne Gebühr mit allen Gefährten (Mitgliedern). Benutzt die neue Filteroption des Händlers, um ganz einfach die Angebote eurer Gefährten sehen zu können.

Nachbarschaftshilfe - Gebt und erhaltet Nachbarschaftshilfe innerhalb der Gemeinschaft, egal ob die Spieler bereits entdeckt wurden oder nicht.

Rundschreiben - Sendet und erhaltet Rundschreiben mit all euren Gefährten.

Gemeinschaftschat - Chattet in Echtzeit mit den Mitgliedern eurer Gemeinschaft im Gemeinschaftschat.

Banner - Ändert und personalisiert eure Gemeinschaft mit einem coolen Banner!

Titel & Rechte

Es gibt vier Positionen in Gemeinschaften. Jede von ihnen hat verschiedene Rechte und Möglichkeiten.


  • Erzmagier - Der Erzmagier ist der Anführer einer Gemeinschaft und hat somit alle Rechte der anderen Mitglieder.

Da er der Anführer ist, kann er die Gemeinschaft nicht verlassen ohne einen Nachfolger zu bestimmen. Wenn er dies tut, wird er automatisch zum Großmagier und kann die Gemeinschaft nun verlassen. Andererseits ist er der Einzige, der die Gemeinschaft auflösen kann.


  • Großmagier - Ein Großmagier hat die meisten Rechte in einer Gemeinschaft. Zusätzlich zu den normalen Rechten der Mitglieder kann er das Profil und die anderen Einstellungen einer Gemeinschaft bearbeiten. Er kann Mitglieder befördern oder auch verbannen.


  • Botschafter - Botschafter sind Gemeinschaftsmitglieder welche Einladungen versenden oder auch abbrechen können. Außerdem können sie Bewerbungen annehmen oder ablehnen.


  • Gefährte - Jedes Gemeinschaftsmitglied kann die gewöhnlichen Gemeinschaftsfeatures wie zum Beispiel den Chat oder die Rundmail-Funktion nutzen.


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Eine Gemeinschaft gründen

Eine Gemeinschaft zu gründen macht dich zum Erzmagier und damit dem Anführer über eine kleine Truppe aus Spielern.


2Found or join.png


Wenn ihr den "Gründen" Button anklickt, wird es euch möglich sein einen Namen (max. 25 Zeichen) für eure Gemeinschaft auszuwählen, dazu könnt ihr auch eine Beschreibung (max. 2000 Zeichen) hinzufügen. Zusätzlich könnt ihr ein Banner für eure Gemeinschaft aussuchen und personalisieren.


3Found Fellow.png


4Edit Banner.PNG


Du wirst dazu in der Lage sein Einladungen und Bewerbungen abzuschalten - If you disable applications, players won’t be able to apply to your fellowship and new members will only be accepted by invite. If you disable the invite function, you will only be able to add more members to your fellowship once someone applies to it.


Once you are done customizing all your options, you have founded your Fellowship - congratulations! You are now in the position to add more 24 other players to it. (both Humans and Elves)


6you found fellow.png



The Fellowship Window

Once you found a fellowship you will be able to open your Fellowship window by clicking the Fellowship button on your profile.


You will then see 3 tabs:

  • Overview - Here you will be able to see all the important information about your Fellowship: its name and description, how many members belong to it, Fellowship’s rank and score and it’s also the place where one can leave the Fellowship, edit it or disband it, depending on your Fellowship title.


  • Members - This tab will allow you to see all the members belonging to the Fellowship, their rank and score and if you have enough rights, it is also the place where member titles can be changed.


  • Aspirants - This tab will only be available for those members with certain titles and rights and it will allow you to manage all applications and invites of the Fellowship.


7Fellowship Pannel.png



Editing a Fellowship

Archmages and Mages can, at any time, edit all Fellowship elements: name, banners, description, and enable or disable applications and invites. For that just click the Edit Button in the Fellowship panel.

For the banners there are numerous possible combinations of flags, colors and symbols you can choose from.


5banners Fellow.png



Inviting & Accepting Members

*Inviting Members - By going through the ranking's menu you can easily see which players are still without a Fellowship and invite them to yours. For that, click the player's name and select invite from the player’s context menu.


8Invite Members.png


You can also invite members that belong to another Fellowship to your Fellowship. If you want to do that, you need to go to the ranking's window, click the player's name, select "view Fellowship" from the player's context menu and you will be taken to their Fellowship window. Select the members tab and then invite the player.


9Invite members of-others.png


In either case the invited players need to accept the invitation before they can join your Fellowship and become members. Only the Archmage, Mages and Ambassadors can invite players. Once a player accepts the invite, he will be added to the Fellowship as a Fellow.

If someone else has already invited certain player to your Fellowship you will see a tooltip message saying : "This player already has been invited to your Fellowship”.


10invitation sent.png


Fellowships can disable the invite function in the Fellowship Profile Panel. This will prevent any member from placing an invite, the invite button will turn to grey and show a tooltip message with that information when hovered.


11Fellowships no invite.png


  • Accepting Applications - If the Fellowship didn't disable the applications function, any player can apply to it. To check the applications you have received, open the Fellowships window and choose the Aspirants tab.

There you will see both your invites and players applications and you can be differentiate them by their icons, you can then either accept or reject each application in a separate way. Only Archmages, Mages and Ambassadors can see this tab, where they can accept/reject applications and revoke previous invites. Once an application is accepted the player will become a member of the Fellowship as a Fellow.


12accept felows.png



Changing Titles & Rights

As more people join your Fellowship, it may be worth promoting some of your Fellows to certain positions.You can find the descriptions of the members titles and rights by clicking the Datei:Info fellow.png in the Members tab of your Fellowship.


15changing titles1.png


Only Archmages and Mages have the right to change members titles. An Archmage can give his position to another player - If you appoint a new Archmage, you will automatically become a Mage. You can't revert this change and only the new Archmage can give you back that title.


16Change Titles1 archmage.png


On the other hand if a Mage changes his own title he will lose the chance to revert the action and has to wait until the Archmage or one of the remaining Mages change it back.


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In both cases warning windows will show, so that you can confirm you really want to perform any of these actions.



Expel Members

Members can only be expelled by the Archmage or one of the Mages. To expel a member go to the member’s tab on the Fellowship window and select “Expel”. A confirmation window will be shown to prevent you from expelling members by mistake.


13expell member.png

Disband a Fellowship

Only Archmages can disband a Fellowship. By doing so, all progress of the Fellowship like Ranking or Score will be lost and all members will have the opportunity to join a new Fellowship. To disband a Fellowship you need to go to the "Fellowship Overview" tab and click the disband button. A confirmation window will be shown to prevent any Fellowship from being disbanded by mistake.


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Join a Fellowship

If you don't want to found your own Fellowship you can just join an existing one.To see all Fellowships you just need to click the rankings button and select the Fellowships tab.


To join an existing Fellowship you then need to send your application and wait until one of the members with rights accepts it. - Click the Fellowship name, select “view Fellowship” from the context menu and then press the apply button.


19application.png


You can also see your membership requests and invites on the requests tab. Once you become a member of a Fellowship, all your requests will automatically disappear, and that tab will be deleted.


20requests join.png


You will not be able to join a Fellowship when:

  • The Fellowship is not accepting applications;
  • The Fellowship is full;
  • You are a part of a Fellowship already;
  • You have joined and left another Fellowship within the last 24 hours;


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Leave a Fellowship

Members can leave a Fellowship at all times. For that you need to open the Overview tab in the Fellowship window and click on the “leave button”.


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However as soon as you leave, you will lose access to all Fellowship benefits, including the chat system!


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You must remember though that, as an Archmage you can't leave the Fellowship. If you really want to leave you must first promote another member to Archmage.



Being Part of a Fellowship

Being a part of a Fellowship will not only help you to grow your city faster but it will also enable you to interact more closely with other players.


  • Visiting Fellows - Even if other Fellowship members aren’t located in your explored neighborhood, you can still help them with Neighborly Help, and vice versa - you can also look forward to new visitors who can support you with Coins, Culture Bonuses, and Construction Boosts. To visit your fellows, just open the Fellowship window, select the members tab and use the player's context menu to visit him.


24members visit.png


  • Trading with Fellows - No fees apply to trade with other members of your Fellowship, however far away their settlements are. This opens up new possibilities for trading in rare Goods – or trading with friends settled in other regions.

In the Trader you can use the Fellowship filter to see only your fellows' offers.


25members trade filter.png


  • Circular Messages - It’s possible to send messages to every member within a Fellowship, letting them all know about important issues at the same time. Use the feature to send urgent Goods requests, beneficial trade offers, or useful tips! To send circular messages, click on the messages button and then select the Fellowship icon so that the message is sent to all your fellows at once.


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  • Fellowship Chat - You can use the Fellowship chat to talk directly to your fellows. To access the chat click on the chat icon, on the right side of your screen, and it will open the chat room, where you can start having even more fun with the other players.


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Clicking the chat icon will make the chat room visible/hidden, but even if you have the room hidden, whenever your fellows use it you will be able to see a notification showing someone wrote a text there. The chat system also records the chat history so that you don’t lose any of your Fellowship conversations when you are offline.


If you are not in a Fellowship, clicking the chat icon will open a panel allowing you to choose to either found a Fellowship or join one.


29Chat Join-or-found.png 28Chat screen.png



Fellowship Ranking

Just like players have scores and have a position in the ranking, so do Fellowships! You can check them by going to the ranking panel and choosing the Fellowships tab.

The Fellowship score is the sum of the Player scores of the Fellowship members.


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Fellowships on the World Map

Fellowship members will become "discovered" on the World Map. This means that you will always see your fellows' cities with a green colour, just as you would if you had in fact discovered them by exploring the nearby Provinces.


With Fellowships, the World Map became an even more colourful place, as you will be able to see a variety of banners with different colours and symbols. Those will also allow you to see which member belongs to each Fellowship.


32map fellows discovered.jpg