|
|
Zeile 79: |
Zeile 79: |
| Nachdem du de Hauptpreise oder Tagespreise eingesammelt hast, wirst du diese in deinem Inventar im Reiter Beschwörungen finden [[File:Inventory_icon_normal.png|20px]]. | | Nachdem du de Hauptpreise oder Tagespreise eingesammelt hast, wirst du diese in deinem Inventar im Reiter Beschwörungen finden [[File:Inventory_icon_normal.png|20px]]. |
|
| |
|
| ==== March of the Herds Buildings==== | | ==== Wanderung der Herden: Gebäude==== |
|
| |
|
| Each day you will have an unique and precious event building as the daily exclusive. It can only be obtained by opening the Treasure Chests and it is only available for a limited time. Once it's gone, it's gone forever!
| | Jeden Tag steht ein einzigartiges und wertvolles Eventgebäude als Tagespreis zur Verfügung. Du kannst es nur erhalten, indem du die Schatztruhen öffnest und es ist nur eine begrenzte Zeit verfügbar. Sobald die Zeit abgelaufen ist, ist die Chance auf das Gebäude vertan. |
|
| |
|
| Be sure to complete the event quests as much as possible so that you can have a chance to win all daily exclusives and make your city a real home for the March of the Herds!
| | Stelle sicher, so viele Eventquests wie möglich zu erfüllen, so dass du eine Chance auf alle Tagespreise erhältst und deine Stadt zu einer wirklichen Heimat für die Wanderung der Herden machen kannst. |
|
| |
|
| [[File:RewardpanHerds.png|center]] | | [[File:RewardpanHerds.png|center]] |
Die Wanderung der Herden
Es ist Zeit für die Wanderung der Herden!
Während sie ihre Herden von einer Seite Elvenars zur anderen treiben, werden viele verschiedene Leute und ihre entsprechenden Tiere durch deine Stadt ziehen und eine kurze Rast einlegen, bevor sie ihre Reise zur großen grünen Weide fortsetzen. Im Sommer-Event dieses Jahres begegnen dir seltsame Tiere, wie Schafe, die wie Raupen aussehen, zwei-schwänzige Schäferhunde, wilde Büffel und sture Ziegen. Einige Halblinge werden sogar auf Hühnern reiten!
Event Menü
Während des Events zur Wanderung der Herden wirst du zwei neue und exklusive Quest-Linien erhalten. Beachte, dass sie nur für eine kurze Zeit verfügbar sein werden.!
Die erste Quest-Linie ist die tägliche Wanderung der Herden Quest, die dir zufällige Aufgaben aufgibt. Die zweite Quest-Linie ist die episodische Event Quest, die dir eine bestimmte Aufgabe stellen wird. Jede Quest-Linie wird dir Zuckerrüben als Belohnung geben, die im Menü zur Wanderung der Herden zugefügt werden.
Wenn du das Event Menü anklickst, erhältst du Zugang zum Event-Fenster, welches dir eine Reihe von Informationen geben wird und dir ermöglichen wird, die Zuckerrüben zu nutzen.
1 - Zeigt dir die Menge an Zuckerrüben, die du gesammelt und noch nicht ausgegeben hast.
2 - Erlaubt dir, Zuckerrüben mit Premiumwährung zu kaufen.
3 - Zeigt die verbleibende Zeit bis zum Ende des Events an.
4 - Zeigt dir die exklusive tägliche Belohnung, die du durch Öffnen der Kisten erhalten kannst und wie lange dieser noch verfügbar sein wird, bevor er für immer verschwindet.
5 - Hier kannst du sehen, wie viel Kandiszucker du hast und wie viel du noch benötigst, um die Hauptpreise freizuschalten.
6 - Schatztruhen, an denen du deine Zuckerrüben ausgeben kannst, wobei du Kandiszucker und eine zufällige Belohnung bekommst.
Du kannst auch die Schaltfläche anklicken und dir jederzeit die Hilfe zum Wanderung der Herden Event anschauen.
Zuckerrüben
Du beginnst das Wanderung der Herden Event mit 50 Zuckerrüben . Jede Eventquest wird als Belohnung mehr Zuckerrüben einbringen, indem du die genannten Aufgaben erledigst.
Auch werden von Zeit zu Zeit Zuckerrüben in deiner Stadt wachsen. Du kannst auch diese sammeln.
Dann kannst du die Zuckerrüben nutzen, um die wertvollen Schatztruhen zu öffnen, die je nach Glück auch mehr Zuckerrüben zum Ausgeben abwerfen können.
Bedenke, dass die Wanderung der Herden nur ein paar Wochen dauern wird und du dann nicht mehr in der Lage sein wirst, deine Zuckerrüben zu nutzen, um großartige Schätze zu erhalten. Vergeude also keine Zeit!
Schatztruhen
Die Schatztruhen enthalten wertvolle Belohnungen! Du kannst Wissenspunkte, Runenscherben, Zauber, Zuckerrüben und auch die einzigartigen und wertvollen Tagespreise gewinnen. Es hängt ganz davon ab, wie viel Glück du hast.
Durch Öffnen der Schatztruhen erhältst du auch Kandiszucker, doch bedenke: Je besser die Kiste, desto mehr Kandiszucker kannst du erhalten.
Die kannst wählen zwischen der Bronzetruhe, der Silbertruhe und der Goldtruhe, wobei jede ähnliche Belohnungen enthält mit unterschiedlichen Gewinnchancen.
Kandiszucker
Wenn du eine Schatztruhe öffnest, erhältst du Kandiszucker . Bei jeder Truhe erhältst du sofort eine feste Menge Kandiszucker. Je besser die Kiste ist, desto mehr Kandis wirst du erhalten.
Kandiszucker wird benötigt, um die Hauptpreise freizuschalten! Es sind drei Hauptpreise verfügbar, von denen jeder eine bestimmte Menge Kandiszucker benötigt. Um den nächsten Hauptpreis freizuschalten, musst du zunächst den vorherigen abholen.
Nachdem du de Hauptpreise oder Tagespreise eingesammelt hast, wirst du diese in deinem Inventar im Reiter Beschwörungen finden .
Wanderung der Herden: Gebäude
Jeden Tag steht ein einzigartiges und wertvolles Eventgebäude als Tagespreis zur Verfügung. Du kannst es nur erhalten, indem du die Schatztruhen öffnest und es ist nur eine begrenzte Zeit verfügbar. Sobald die Zeit abgelaufen ist, ist die Chance auf das Gebäude vertan.
Stelle sicher, so viele Eventquests wie möglich zu erfüllen, so dass du eine Chance auf alle Tagespreise erhältst und deine Stadt zu einer wirklichen Heimat für die Wanderung der Herden machen kannst.
March of the Herds Buildings Overview
Hint: All buildings that provide culture and have a size of 2x2 or more can receive Neighborly Help to double their culture value for 8 hours.
|
Please note: All buildings that give Supplies, Goods, Units or Orcs need a street connection to the Main Hall.
|
Chapter I
Chapter I - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
135
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
150
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
165
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
38
|
38
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
75
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
83
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
23
|
23
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
41
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
45
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
16/3h 37/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
16/3h 37/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
16/3h 37/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
133
|
-
|
-
|
700
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
270
|
-
|
-
|
-
|
6/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
540
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
500
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
520
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
410
|
210
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
220
|
136
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
830
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
290
|
220
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
690
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
230
|
-
|
-
|
-
|
5/18h
|
Chapter I - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
1430
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
1650
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
870
|
440
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter II
Chapter II - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
167
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
186
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
210
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
47
|
47
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
93
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
102
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
28
|
28
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
50
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
56
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
23/3h 53/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
23/3h 53/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
23/3h 53/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
154
|
-
|
-
|
1230
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
310
|
-
|
-
|
-
|
10/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
630
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
570
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
600
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
480
|
240
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
260
|
157
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
950
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
340
|
250
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
800
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
260
|
-
|
-
|
-
|
8/18h
|
Chapter II - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
1650
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
1910
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1010
|
500
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter III
Chapter III - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
220
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
250
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
270
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
62
|
62
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
123
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
135
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
37
|
37
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
66
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
74
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
30/3h 70/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
30/3h 70/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
30/3h 70/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
186
|
-
|
-
|
1960
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
370
|
-
|
-
|
-
|
15/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
760
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
690
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
720
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
580
|
290
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
310
|
190
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1150
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
400
|
300
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
970
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
310
|
-
|
-
|
-
|
12/18h
|
Chapter III - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
1990
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
2300
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1210
|
610
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter IV
Chapter IV - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
290
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
320
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
350
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
80
|
80
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
159
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
175
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
48
|
48
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
86
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
95
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
38/3h 90/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
38/3h 90/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
38/3h 90/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
210
|
-
|
-
|
2900
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
430
|
-
|
-
|
-
|
21/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
880
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
800
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
840
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
660
|
330
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
360
|
220
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1330
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
470
|
350
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
1110
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
360
|
-
|
-
|
-
|
17/18h
|
Chapter IV - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
2300
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
2700
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1400
|
700
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter V
Chapter V - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
350
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
380
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
420
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
96
|
96
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
192
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
210
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
58
|
58
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
104
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
115
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
51/3h 120/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
51/3h 120/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
51/3h 120/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
240
|
-
|
-
|
4100
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
490
|
-
|
-
|
-
|
28/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1000
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
910
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
950
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
760
|
380
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
410
|
250
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1510
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
530
|
400
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
1270
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
410
|
-
|
-
|
-
|
24/18h
|
Chapter V - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
2600
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
3000
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1600
|
800
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter VI
Chapter VI - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
460
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
510
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
560
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
128
|
128
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
260
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
280
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
77
|
77
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
138
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
153
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
69/3h 161/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
69/3h 161/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
69/3h 161/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
300
|
-
|
-
|
5400
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
600
|
-
|
-
|
-
|
41/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1230
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
1110
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
1170
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
930
|
460
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
500
|
310
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
1860
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
650
|
490
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
1560
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
510
|
-
|
-
|
-
|
35/18h
|
Chapter VI - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
3200
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
3700
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
1960
|
980
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter VII
Chapter VII - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
570
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
640
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
700
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
159
|
159
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
320
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
350
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
95
|
95
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
172
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
191
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
97/3h 230/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
97/3h 230/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
97/3h 230/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
380
|
-
|
-
|
6900
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
770
|
-
|
-
|
-
|
62/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1570
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
1430
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
1500
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
1190
|
590
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
640
|
390
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
2400
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
840
|
630
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
2000
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
650
|
-
|
-
|
-
|
52/18h
|
Chapter VII - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
4100
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
4800
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
2500
|
1250
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter VIII
Chapter VIII - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
700
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
780
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
860
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
195
|
195
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
390
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
430
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
117
|
117
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
210
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
230
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
123/3h 290/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
123/3h 290/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
123/3h 290/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
460
|
-
|
-
|
181
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
920
|
-
|
-
|
-
|
87/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
1890
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
1720
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
1800
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
1430
|
720
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
770
|
470
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
2900
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
1010
|
760
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
2400
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
780
|
-
|
-
|
-
|
74/18h
|
Chapter VIII - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
4900
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
5700
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
3000
|
1510
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter IX
Chapter IX - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
1370
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
1440
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
1520
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
240
|
240
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
720
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
760
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
132
|
132
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
360
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
380
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
151/3h 350/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
151/3h 350/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
151/3h 350/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
880
|
-
|
-
|
210
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
1750
|
-
|
-
|
-
|
117/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
3600
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
3200
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
3400
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
2700
|
1350
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
1460
|
890
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
5400
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
1910
|
1430
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
4500
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
1480
|
-
|
-
|
-
|
99/18h
|
Chapter IX - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
9400
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
10800
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
5700
|
2900
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter X
Chapter X - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
1670
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
1760
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
1850
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
290
|
290
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
880
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
920
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
161
|
161
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
440
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
460
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
196/3h 460/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
196/3h 460/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
196/3h 460/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
1070
|
-
|
-
|
240
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
2100
|
-
|
-
|
-
|
152/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
4400
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
4000
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
4200
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
3300
|
1650
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
1780
|
1090
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
6600
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
2300
|
1740
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
5500
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
1800
|
-
|
-
|
-
|
128/18h
|
Chapter X - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
11400
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
13200
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
7000
|
3500
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|
Chapter XI
Chapter XI - March of the Herds Buildings Information
|
Building
|
Requirements
|
Description
|
Benefits
|
|
|
|
|
|
|
|
|
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of nature.
|
2000
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of the holy sun.
|
2200
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
The internal power of an old religion enforced by the sign of fire and earth.
|
2300
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
|
360
|
360
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
|
1080
|
-
|
-
|
-
|
-
|
|
2x1
|
10s
|
People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
|
1130
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
A Flower Cage out of organic rainbow seeds. What glory, what blossom!
|
198
|
198
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
|
540
|
-
|
-
|
-
|
-
|
|
1x1
|
10s
|
Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
|
570
|
-
|
-
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
|
-
|
-
|
230/3h 540/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
|
-
|
-
|
230/3h 540/9h
|
-
|
-
|
|
2x3
|
10s
|
A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
|
-
|
-
|
230/3h 540/9h
|
-
|
-
|
|
4x2
|
10s
|
A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours.
|
1310
|
-
|
-
|
280
|
-
|
|
2x4
|
10s
|
A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
|
2600
|
-
|
-
|
-
|
192/12h
|
|
3x3
|
10s
|
A magical Blue Tree which serves as an enclosure for all kinds of animals.
|
5300
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Tree which serves as an enclosure for all kinds of animals.
|
4800
|
-
|
-
|
-
|
-
|
|
3x3
|
10s
|
A magical Sparkling Tree which serves as an enclosure for all kinds of animals.
|
5100
|
-
|
-
|
-
|
-
|
|
3x5
|
10s
|
Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance?
|
4000
|
2000
|
-
|
-
|
-
|
|
3x3
|
10s
|
A fruitful field, full of delicious food for the sheep of the Fairy flock.
|
2200
|
1330
|
-
|
-
|
-
|
|
5x3
|
10s
|
Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though.
|
8100
|
-
|
-
|
-
|
-
|
|
3x4
|
10s
|
Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself
|
2800
|
2100
|
-
|
-
|
-
|
|
3x4
|
10s
|
A stony enclosure for the Orcs' herd of buffalo-beasts.
|
6800
|
-
|
-
|
-
|
-
|
|
2x2
|
10s
|
Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
2x2
|
10s
|
Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time.
|
-
|
-
|
-
|
-
|
+10%
|
|
3x3
|
10s
|
A forge which produces Vallorian Guards every X hours.
|
2200
|
-
|
-
|
-
|
162/18h
|
Chapter XI - Grand Prizes Information
|
|
6x4
|
10s
|
All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
|
14000
|
-
|
-
|
-
|
-
|
|
5x5
|
10s
|
People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
|
16200
|
-
|
-
|
-
|
-
|
|
4x6
|
10s
|
Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
|
8500
|
4300
|
-
|
-
|
-
|
Press on each building picture to see a bigger image.
|