Die Wanderung der Herden: Unterschied zwischen den Versionen

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[[File:RewardpanHerds.png|center]]
[[File:RewardpanHerds.png|center]]


===March of the Herds Buildings Overview===
===Wanderung der Herden: Gebäude Übersicht===


{|align="center" cellpadding="1" width="100%"
{|align="center" cellpadding="1" width="100%"
|style="background-color:#af895f;|'''Hint:''' All buildings that provide culture and have a size of 2x2 or more can receive Neighborly Help to double their culture value for 8 hours.
|style="background-color:#af895f;|'''Hinweis:''' Alle Gebäude, die Kultur liefern und eine Größe von 2x2 und mehr haben, können Nachbarschaftshilfe erhalten, um ihren Kulturwert für 8 Stunden zu verdoppeln.
|}
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{|align="center" cellpadding="1" width="100%"
{|align="center" cellpadding="1" width="100%"
|style="background-color:#af895f;|'''Please note:''' All buildings that give Supplies, Goods, Units or Orcs need a street connection to the Main Hall.'''
|style="background-color:#af895f;|'''Bitte beachtet:''' Alle Gebäude, de Vorräte, Waren, EInheiten oder Orks produzieren, benötigen eine Strassenverbindung zum Hauptgebäude.'''
|}
|}




====Chapter I====
====Kapitel I====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter I - March of the Herds Buildings Information
!colspan="11"|Kapitel I - Wanderung der Herden: Gebäude-Information
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|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter II====
====Kapitel II====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter II - March of the Herds Buildings Information
!colspan="11"|Kapitel II - Wanderung der Herden: Gebäude-Information
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|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter III====
====Kapitel III====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter III - March of the Herds Buildings Information
!colspan="11"|Kapitel III - Wanderung der Herden: Gebäude-Information
|-
|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter IV====
====Kapitel IV====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter IV - March of the Herds Buildings Information
!colspan="11"|Kapitel IV - Wanderung der Herden: Gebäude-Information
|-
|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter V====
====Kapitel V====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter V - March of the Herds Buildings Information
!colspan="11"|Kapitel V - Wanderung der Herden: Gebäude-Information
|-
|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter VI====
====Kapitel VI====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter VI - March of the Herds Buildings Information
!colspan="11"|Kapitel VI - Wanderung der Herden: Gebäude-Information
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|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter VII====
====Kapitel VII====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter VII - March of the Herds Buildings Information
!colspan="11"|Kapitel VII - Wanderung der Herden: Gebäude-Information
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|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter VIII====
====Kapitel VIII====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter VIII - March of the Herds Buildings Information
!colspan="11"|Kapitel VIII - Wanderung der Herden: Gebäude-Information
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|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter IX====
====Kapitel IX====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter IX - March of the Herds Buildings Information
!colspan="11"|Kapitel IX - Wanderung der Herden: Gebäude-Information
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|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter X====
====Kapitel X====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter X - March of the Herds Buildings Information
!colspan="11"|Kapitel X - Wanderung der Herden: Gebäude-Information
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|-
|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
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====Chapter XI====
====Kapitel XI====
{| style="text-align: center" class="mw-collapsible mw-collapsed"
{| style="text-align: center" class="mw-collapsible mw-collapsed"
!colspan="11"|Chapter XI - March of the Herds Buildings Information
!colspan="11"|Kapitel XI - Wanderung der Herden: Gebäude-Information
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|Building
|Gebäude
|colspan="2"|Requirements
|colspan="2"|Anforderungen
|colspan="1"|Description
|colspan="1"|Beschreibung
|colspan="5"|Benefits
|colspan="5"|Nutzen
|-
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Version vom 27. August 2017, 14:32 Uhr

Die Wanderung der Herden

Logo herds 17.png


Es ist Zeit für die Wanderung der Herden!

Während sie ihre Herden von einer Seite Elvenars zur anderen treiben, werden viele verschiedene Leute und ihre entsprechenden Tiere durch deine Stadt ziehen und eine kurze Rast einlegen, bevor sie ihre Reise zur großen grünen Weide fortsetzen. Im Sommer-Event dieses Jahres begegnen dir seltsame Tiere, wie Schafe, die wie Raupen aussehen, zwei-schwänzige Schäferhunde, wilde Büffel und sture Ziegen. Einige Halblinge werden sogar auf Hühnern reiten!

MarchoftheHerds1panel.png

Event Menü

Während des Events zur Wanderung der Herden wirst du zwei neue und exklusive Quest-Linien erhalten. Beachte, dass sie nur für eine kurze Zeit verfügbar sein werden.!

Die erste Quest-Linie ist die tägliche Wanderung der Herden Quest, die dir zufällige Aufgaben aufgibt. Die zweite Quest-Linie ist die episodische Event Quest, die dir eine bestimmte Aufgabe stellen wird. Jede Quest-Linie wird dir Zuckerrüben als Belohnung geben, die im Menü zur Wanderung der Herden zugefügt werden.


Herdsmenu.png


Wenn du das Event Menü anklickst, erhältst du Zugang zum Event-Fenster, welches dir eine Reihe von Informationen geben wird und dir ermöglichen wird, die Zuckerrüben zu nutzen.

Herdsexpla.png


1 - Zeigt dir die Menge an Zuckerrüben, die du gesammelt und noch nicht ausgegeben hast.

2 - Erlaubt dir, Zuckerrüben mit Premiumwährung zu kaufen.

3 - Zeigt die verbleibende Zeit bis zum Ende des Events an.

4 - Zeigt dir die exklusive tägliche Belohnung, die du durch Öffnen der Kisten erhalten kannst und wie lange dieser noch verfügbar sein wird, bevor er für immer verschwindet.

5 - Hier kannst du sehen, wie viel Kandiszucker du hast und wie viel du noch benötigst, um die Hauptpreise freizuschalten.

6 - Schatztruhen, an denen du deine Zuckerrüben ausgeben kannst, wobei du Kandiszucker und eine zufällige Belohnung bekommst.


Du kannst auch die Helpbtto.png Schaltfläche anklicken und dir jederzeit die Hilfe zum Wanderung der Herden Event anschauen.

Zuckerrüben

Beets background.png


Du beginnst das Wanderung der Herden Event mit 50 Zuckerrüben Sugar Beets.png. Jede Eventquest wird als Belohnung mehr Zuckerrüben einbringen, indem du die genannten Aufgaben erledigst.

Auch werden von Zeit zu Zeit Zuckerrüben in deiner Stadt wachsen. Du kannst auch diese sammeln.

Beets.png

Dann kannst du die Zuckerrüben nutzen, um die wertvollen Schatztruhen zu öffnen, die je nach Glück auch mehr Zuckerrüben zum Ausgeben abwerfen können.

Bedenke, dass die Wanderung der Herden nur ein paar Wochen dauern wird und du dann nicht mehr in der Lage sein wirst, deine Zuckerrüben zu nutzen, um großartige Schätze zu erhalten. Vergeude also keine Zeit!

Schatztruhen

Herds2 background.png


Die Schatztruhen enthalten wertvolle Belohnungen! Du kannst Wissenspunkte, Runenscherben, Zauber, Zuckerrüben und auch die einzigartigen und wertvollen Tagespreise gewinnen. Es hängt ganz davon ab, wie viel Glück du hast. Durch Öffnen der Schatztruhen erhältst du auch Kandiszucker, doch bedenke: Je besser die Kiste, desto mehr Kandiszucker kannst du erhalten.

Die kannst wählen zwischen der Bronzetruhe, der Silbertruhe und der Goldtruhe, wobei jede ähnliche Belohnungen enthält mit unterschiedlichen Gewinnchancen.

ChestsOverview.png

Kandiszucker

Herds3 background.png


Wenn du eine Schatztruhe öffnest, erhältst du Kandiszucker RockCandy.png. Bei jeder Truhe erhältst du sofort eine feste Menge Kandiszucker. Je besser die Kiste ist, desto mehr Kandis wirst du erhalten.

ChestsHerds.png

Kandiszucker wird benötigt, um die Hauptpreise freizuschalten! Es sind drei Hauptpreise verfügbar, von denen jeder eine bestimmte Menge Kandiszucker benötigt. Um den nächsten Hauptpreis freizuschalten, musst du zunächst den vorherigen abholen.


GrandprizeHerds.png


Nachdem du de Hauptpreise oder Tagespreise eingesammelt hast, wirst du diese in deinem Inventar im Reiter Beschwörungen finden Inventory icon normal.png.

Wanderung der Herden: Gebäude

Jeden Tag steht ein einzigartiges und wertvolles Eventgebäude als Tagespreis zur Verfügung. Du kannst es nur erhalten, indem du die Schatztruhen öffnest und es ist nur eine begrenzte Zeit verfügbar. Sobald die Zeit abgelaufen ist, ist die Chance auf das Gebäude vertan.

Stelle sicher, so viele Eventquests wie möglich zu erfüllen, so dass du eine Chance auf alle Tagespreise erhältst und deine Stadt zu einer wirklichen Heimat für die Wanderung der Herden machen kannst.

RewardpanHerds.png

Wanderung der Herden: Gebäude Übersicht

Hinweis: Alle Gebäude, die Kultur liefern und eine Größe von 2x2 und mehr haben, können Nachbarschaftshilfe erhalten, um ihren Kulturwert für 8 Stunden zu verdoppeln.
Bitte beachtet: Alle Gebäude, de Vorräte, Waren, EInheiten oder Orks produzieren, benötigen eine Strassenverbindung zum Hauptgebäude.


Kapitel I

Kapitel I - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Supplies Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 135 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 150 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 165 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 38 38 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 75 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 83 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 23 23 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 41 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 45 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 16/3h
37/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 16/3h
37/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 16/3h
37/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 133 - - 700 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 270 - - - Orc Strategist 6/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 540 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 500 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 520 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 410 210 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 220 136 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 830 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 290 220 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 690 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 230 - - - Vallorian Valor 5/18h
Chapter I - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 1430 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 1650 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 870 440 - - -
Press on each building picture to see a bigger image.

Kapitel II

Kapitel II - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Supplies Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 167 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 186 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 210 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 47 47 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 93 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 102 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 28 28 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 50 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 56 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 23/3h
53/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 23/3h
53/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 23/3h
53/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 154 - - 1230 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 310 - - - Orc Strategist 10/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 630 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 570 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 600 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 480 240 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 260 157 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 950 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 340 250 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 800 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 260 - - - Vallorian Valor 8/18h
Chapter II - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 1650 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 1910 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 1010 500 - - -
Press on each building picture to see a bigger image.

Kapitel III

Kapitel III - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Supplies Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 220 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 250 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 270 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 62 62 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 123 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 135 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 37 37 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 66 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 74 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 30/3h
70/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 30/3h
70/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 30/3h
70/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 186 - - 1960 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 370 - - - Orc Strategist 15/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 760 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 690 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 720 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 580 290 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 310 190 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 1150 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 400 300 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 970 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 310 - - - Vallorian Valor 12/18h
Chapter III - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 1990 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 2300 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 1210 610 - - -
Press on each building picture to see a bigger image.

Kapitel IV

Kapitel IV - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Supplies Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 290 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 320 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 350 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 80 80 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 159 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 175 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 48 48 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 86 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 95 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 38/3h
90/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 38/3h
90/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 38/3h
90/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 210 - - 2900 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 430 - - - Orc Strategist 21/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 880 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 800 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 840 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 660 330 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 360 220 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 1330 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 470 350 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 1110 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 360 - - - Vallorian Valor 17/18h
Chapter IV - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 2300 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 2700 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 1400 700 - - -
Press on each building picture to see a bigger image.

Kapitel V

Kapitel V - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Supplies Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 350 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 380 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 420 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 96 96 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 192 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 210 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 58 58 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 104 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 115 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 51/3h
120/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 51/3h
120/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 51/3h
120/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 240 - - 4100 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 490 - - - Orc Strategist 28/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 1000 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 910 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 950 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 760 380 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 410 250 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 1510 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 530 400 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 1270 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 410 - - - Vallorian Valor 24/18h
Chapter V - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 2600 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 3000 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 1600 800 - - -
Press on each building picture to see a bigger image.

Kapitel VI

Kapitel VI - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Supplies Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 460 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 510 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 560 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 128 128 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 260 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 280 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 77 77 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 138 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 153 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 69/3h
161/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 69/3h
161/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 69/3h
161/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 300 - - 5400 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 600 - - - Orc Strategist 41/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 1230 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 1110 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 1170 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 930 460 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 500 310 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 1860 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 650 490 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 1560 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 510 - - - Vallorian Valor 35/18h
Chapter VI - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 3200 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 3700 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 1960 980 - - -
Press on each building picture to see a bigger image.

Kapitel VII

Kapitel VII - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Supplies Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 570 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 640 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 700 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 159 159 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 320 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 350 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 95 95 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 172 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 191 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 97/3h
230/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 97/3h
230/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 97/3h
230/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 380 - - 6900 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 770 - - - Orc Strategist 62/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 1570 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 1430 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 1500 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 1190 590 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 640 390 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 2400 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 840 630 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 2000 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 650 - - - Vallorian Valor 52/18h
Chapter VII - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 4100 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 4800 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 2500 1250 - - -
Press on each building picture to see a bigger image.

Kapitel VIII

Kapitel VIII - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Orcs Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 700 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 780 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 860 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 195 195 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 390 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 430 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 117 117 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 210 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 230 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 123/3h
290/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 123/3h
290/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 123/3h
290/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 460 - - 181 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 920 - - - Orc Strategist 87/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 1890 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 1720 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 1800 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 1430 720 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 770 470 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 2900 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 1010 760 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 2400 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 780 - - - Vallorian Valor 74/18h
Chapter VIII - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 4900 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 5700 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 3000 1510 - - -
Press on each building picture to see a bigger image.

Kapitel IX

Kapitel IX - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Orcs Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 1370 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 1440 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 1520 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 240 240 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 720 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 760 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 132 132 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 360 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 380 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 151/3h
350/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 151/3h
350/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 151/3h
350/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 880 - - 210 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 1750 - - - Orc Strategist 117/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 3600 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 3200 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 3400 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 2700 1350 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 1460 890 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 5400 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 1910 1430 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 4500 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 1480 - - - Vallorian Valor 99/18h
Chapter IX - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 9400 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 10800 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 5700 2900 - - -
Press on each building picture to see a bigger image.

Kapitel X

Kapitel X - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Orcs Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 1670 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 1760 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 1850 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 290 290 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 880 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 920 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 161 161 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 440 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 460 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 196/3h
460/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 196/3h
460/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 196/3h
460/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 1070 - - 240 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 2100 - - - Orc Strategist 152/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 4400 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 4000 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 4200 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 3300 1650 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 1780 1090 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 6600 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 2300 1740 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 5500 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 1800 - - - Vallorian Valor 128/18h
Chapter X - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 11400 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 13200 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 7000 3500 - - -
Press on each building picture to see a bigger image.

Kapitel XI

Kapitel XI - Wanderung der Herden: Gebäude-Information
Gebäude Anforderungen Beschreibung Nutzen
Size Construction Time Culture Population Goods Orcs Units
Leaf Codex 2x2 10s The internal power of an old religion enforced by the sign of nature. 2000 - - - -
Sun Codex 2x2 10s The internal power of an old religion enforced by the sign of the holy sun. 2200 - - - -
Lava Codex 2x2 10s The internal power of an old religion enforced by the sign of fire and earth. 2300 - - - -
Rainbow Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow. 360 360 - - -
Silver Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea. 1080 - - - -
Crystal Unicorn 2x1 10s People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal. 1130 - - - -
Rainbow Flower Cage 1x1 10s A Flower Cage out of organic rainbow seeds. What glory, what blossom! 198 198 - - -
Spring Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring. 540 - - - -
Summer Flower Cage 1x1 10s Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer. 570 - - - -
Travelling Merchant I 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume. - - Tier 1 Goods 230/3h
540/9h
- -
Travelling Merchant II 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume. - - Tier 2 Goods 230/3h
540/9h
- -
Travelling Merchant III 2x3 10s A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume. - - Tier 3 Goods 230/3h
540/9h
- -
Orc Nest 4x2 10s A cozy place for rallying Orcs from all close by environs: Produces Supplies every 24 hours. 1310 - - 280 -
Grounds of the Orc Strategist 2x4 10s A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours. 2600 - - - Orc Strategist 192/12h
Blue Tree 3x3 10s A magical Blue Tree which serves as an enclosure for all kinds of animals. 5300 - - - -
Tree Enclosure 3x3 10s A magical Tree which serves as an enclosure for all kinds of animals. 4800 - - - -
Spark Tree Enclosure 3x3 10s A magical Sparkling Tree which serves as an enclosure for all kinds of animals. 5100 - - - -
Chicken Glade 3x5 10s Saddled chicken and hitched goats: Are there any Halflings on the ride, by any chance? 4000 2000 - - -
Fruitful fields 3x3 10s A fruitful field, full of delicious food for the sheep of the Fairy flock. 2200 1330 - - -
Goat Rocks 5x3 10s Goats do not only pull halflings' wagons but are very popular with dwarves as well. Sometimes they can be very stubborn, though. 8100 - - - -
Mother dragon 3x4 10s Can you see the loving dragon mother, sleeping nest to her babies? Don't come close though, you could burn yourself 2800 2100 - - -
Rocky Enclosure 3x4 10s A stony enclosure for the Orcs' herd of buffalo-beasts. 6800 - - - -
Enlightened Light Range 2x2 10s Grants 10% more Attack value for all your Light Ranged Units. Bonus can be stacked. Expires after a certain time. - - - - Short ranged.png +10%
Mage multiplier 2x2 10s Grants 10% more Attack value on all your Mage Units. Bonus can be stacked. Expires after a certain time. - - - - Mage +10%
Unit Upgrade 2x2 10s Grants 10% more Health Point value for all your Units. Bonus can be stacked. Expires after a certain time. - - - - Increase Troops Health +10%
Vallorian valor 3x3 10s A forge which produces Vallorian Guards every X hours. 2200 - - - Vallorian Valor 162/18h
Chapter XI - Grand Prizes Information
Herds Gathering 6x4 10s All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to? 14000 - - - -
Great Auction 5x5 10s People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds. 16200 - - - -
Cozy Farm 4x6 10s Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them. 8500 4300 - - -
Press on each building picture to see a bigger image.